![]() ![]() I would prefer if there was a better transition into the game taking control away from you at this point than it just freezing for a few seconds. While the load times have been great, the one area of the performance that needs a bit of work is how the game suddenly seems to freeze for a second or two when you press the end turn button. You will need to do an additional download within Total War: MEDIEVAL II if you change the language though. Everything is included in the initial download which is great to see. One other thing to note is that you don’t have an additional download here like you do with some other big games. There are no frame rate or resolution settings with Feral Interactive likely tweaking these on a per device basis as with other releases from the studio. In its current state, Total War: MEDIEVAL II has a battery saver option as the only graphics option for the game. The interface works very well after doing the tutorial with all the responsive pinching and panning for camera, tapping and holding for interactions, and more. ![]() The interface being so high resolution almost across the board is a huge improvement over the original PC version even when played through the current Steam release today. ![]() On my iPhone 11 with its lower resolution screen, everything looks and runs great. This is a bit distracting for trees and certain units, but otherwise the iPad version looks excellent. The biggest being the draw distance for certain 3D elements which seems similar to the original PC version. The iPad version at its high resolution on my iPad Pro (2020) has a few areas that could use some improvements though. Visually, I’m mostly happy with how Total War: MEDIEVAL II turned out on my devices. The grand campaign has you starting out with a few factions while you unlock the others through capturing the settlements or by using the settings app on your device to unlock all factions under Total War: MEDIEVAL II. I’d definitely recommend doing the tutorial even if you played Rome: Total War because of the interface changes here. Multiplayer isn’t included on iOS or Android as of this release. The historical battles let you relive famous battles like the Battle of Hastings, Siege of Setenil, and more. Total War: MEDIEVAL II includes the grand campaign with factions, a tutorial option with two scenarios to learn the basics of Total War: MEDIEVAL II with, custom battle where you can adjust settings like game type and settlement, quick battle, and historical battle. Until then, you have access to the full Total War: MEDIEVAL II featuring huge battles through Europe, Africa, the Middle East, and more. This will likely be similar to the Opposing Fronts for Company of Heroes. Feral Interactive confirmed to me that the studio will reveal more about the DLC including price and release date later this year. Having played Feral Interactive’s conversion for mobile for little under two weeks now across iPad Pro (2020) and iPhone 11, I’m very impressed with most aspects of it, but hope some can be improved through patches.īefore getting into the touch controls, interface changes, visuals, and performance, this release of Total War: MEDIEVAL II includes the base game with the Kingdoms expansion coming at a later date as paid DLC. The latter has gotten a brilliant conversion for mobile and a remaster from Feral Interactive for PC, but what about Total War: MEDIEVAL II? Until this release, it was only available on PC platforms. Total War: MEDIEVAL II is set across three continents during the Middle Ages with 17 factions, various units, strategy, diplomacy, combat, and more all available for you to experiment with across the hundreds of hours you can get out of this release.īefore I got into the Total War games, every fan of the series I know recommended Total War: MEDIEVAL II as the best game even above Rome: Total War. The ability to unlock factions, use cheats, and more is all available here in the base game. In its current state, Total War: MEDIEVAL II on iOS includes everything from the base game barring the multiplayer. Total War: MEDIEVAL II features a blend of turn-based moments and real-time tactical battles. Unlike past Total War releases that either launched on iPad first or saw Android releases later, the developer has brought the full release to iOS, iPadOS (universal) and Android simultaneously in an excellent conversion that brings the full strategy experience to mobile devices and tablets for the first time. Last week, Feral Interactive released Creative Assembly and SEGA’s beloved strategy classic Total War: MEDIEVAL II ($14.99) on iOS and Android devices. ![]()
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